Small adventures · one real quest · your life

SIDEQUEST

Life is more than work and rotting in bed. Get your quest, feel alive again, and finish the one that matters.

Tell it what you’re craving. It hands you a quest and a card worth sharing.

Why SideQuest

You’re bored and restless because the days went flat and there’s no real quest underneath them.

The fix isn’t a packed schedule. It’s small adventures that wake you up, and one real quest you actually finish.

SideQuest gives you both, in ninety seconds.

How it works

Three steps to a quest that’s yours

No system to learn. No app to live inside. Just a quest you can hold in your head.

01

Pick your mode

Side Quests to make life feel alive again, or a Big Quest to finish the thing you keep starting.

02

Get your quest

AI turns a couple of answers into a personalized quest, tuned to your time, your craving, and what stops you.

03

Share it. Do it.

Download a card worth posting, then take the first move. The map is useless until you walk it.

The Quest Planner

Draw your quest

Answer a couple of things. Get a quest that’s yours, and a card to share.

Powered by AI · built-in engine ready

Join the guild

Start free. Go deeper when you're ready.

Every quest you generate is free. Members unlock the tools that turn one good night into a habit.

Free

Adventurer

$0
No account needed
  • Unlimited AI quests, both modes
  • Downloadable share cards
  • The weekly quest drop by email
Get your quest
Founding member · limited

Founder

$39 once
Lifetime Pro. First 500 only.
  • Everything in Pro, forever
  • Founding member badge on your cards
  • Locked at launch price for life
  • A say in what we build next
Pro

Questmaster

$5 /mo
or $39/year
  • Save your quest log & streaks
  • Big Quest campaign tracker
  • Premium card designs
  • Printable quest packs
The origin

Built by a Cartographer

SideQuest was built by someone who spent years drawing beautiful maps and finishing too few of them. Endless ideas, real drive, a stack of unfinished quests.

The fix wasn’t another app or a better idea. It was a simple structure: wake the days up with small adventures, name the one quest that matters, and take the first step. This is that structure, handed to you as a game.

— The SideQuest project